A global fusion of game designers, artists, and developers. United remotely by a passion for crafting standout gaming experiences, we combine creativity and precision to ride the next wave of gaming.
Chief Gaming Officer
Since childhood, Jeremy’s love for video games has been ingrained within him. He is a self-taught 3D game developer, Games Modding and Unreal Engine expert and is the founder of Ammobox Studios. Jeremy has built many successful games like Eximius: Size the Frontline, Take Back the Night, Raceroom, and Agent RX.
LinkedInCo-Founder
None brings the MetaClash world to life. His top-notch designs are a vital contribution to taking the visual identity of a project to the next level. His innovative skills and experience laid the foundation of MetaClash. None have worked for Superverse, Cryptomeda, Imposters, Forj, and many more.
LinkedInCo-Founder
Chen is a crypto investor, seasoned competitive gamer, and sound engineer. His work has the hallmark of those who have a passion for video games and their community of players. He delivers the best possible user experience to each of MetaClash's projects while considering the mindset of crypto investors.
LinkedInMarketing Manager
Understanding the importance of social media and content management its the key to build a strong relationship between a project and its community. Camille has experience developing several successful plans and strategies in different companies, with a solid background in online marketing.
LinkedInLore Architect
Andres creates the world and its characters that are the foundation of the exhilarating MetaClash Lore. His experience in the crypto world gives him an understanding of the right strategies to make art and creativity an asset for a project. He has published two books and worked for renowned international media such as VICE and TRT.
LinkedInBlockchain Architect
Game Director
13 years of production and development experience in the games industry, with over 10 commercially published titles across multiple genres and platforms. Calvin is passionate about any and all things games, he is motivated to nurture, guide and grow industry talents in building great games.
LinkedInGame Producer
Planned and developed multiple combat related games. Ace is passionate about learning and developing games that innovate on the current games out in the market by elevating it to a whole new level while doing it in the most efficient way possible aka min-maxing.
LinkedInGame Designer
Previously involved in multiple different genres of games. Currently, William is wandering around and seeks for a tough challenge to hone his skills.
LinkedInGame Developer
Having helped ship multiple games of diversified nature (player-versus-player strategic combat, educational gamification, real-world tech simulation - just to name a few), Cheng Fang continually seeks to broaden his horizons and create experiences that leave an impact in the players’ lives.
LinkedInGame Developer
Game Producer
Game Designer
Game Programmer
Level Designer
Technical Artist
Executive Administrator
Lead Character Artist
Creative Director
Technical Art Director
Lead VFX Artist
Lead UI/UX Artist
VFX Artist
Character Props Artist
Environment Artist
VFX Artist
Hard Surface Artist
VFX Artist
Concept Artist
Animator
3D Artist
Community Outreach
Brand Ambassador